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Playing around with SciFi rules

Over the last week I have been working through some light weight science fiction rules. Most of my focus has been on the movement and combat side of rules, and adding different activation mechanisms. First from Ganesha Games Swatters rules and later from Tank on Tank by Lock ’N Load Publishing.  I like both mechanisms and will probably switch between the two in the future. 


Space Marines advance upon buildings defended by Orks
Anyway, I have written up the rules based around the Tank on Tank activation using their solo approach for activation with dice rather than drawing chits. They can be found on the above tab.

Snipers support a Space Marine advance
I will come back to these rules in a while with a fresh set of eyes. Which is something I will be doing tomorrow with some grid-based ACW house rules influenced by one-hour wargames.

ACW game setup ready for a game tomorrow

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